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SC: Merlin Tournament is Almost Here!


MERLIN MAYHEM - 2v2 Star Citizen Squadron Battle Tournament
- Date(s): August 26
- Time: 16:00 - 20:00


Timeline

- Team Registration (2 things: forum post and Challonge! sign up) by 8/23 (2 pilots)
- Racing for REC operations start 8/7. (2,000 REC needed to rent a Merlin)
- Registration CLOSES on 8/24.
- Team check in (required) on Challonge! starts 14:00 on 8/26
- Tournament start 16:00

Sign Up

- Respond...
 

WoWS: Prepare for British Battleships!



British battleships are enroute to World of Warships! Take on a trilogy of mission chains for the rest of the month and acquire ship blueprints. Collect all three blueprints to earn some British battleships and jump up the new British battleship tree when it’s released!

Blueprint 1: Tier III HMS Bellerophon + Port Slot
Blueprint 2: Tier IV HMS Orion + Port Slot
Blueprint 3: Tier V HMS Iron Duke + Port Slot + Iron Duke Flag

When Update 0.6.10
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[PS2] Indar Heat Update is Live!


Check out the new content patch for PlanetSide 2 live now! Major updates include sweeping changes to Indar, new Heatwave weapons, and new cosmetics.


Indar Updates

Major updates to the continent of Indar focus on improving combat flow in and around many bases, as well as increase the overall flexibility of the lattice. The central three bases, Ceres Hydroponics, TI Alloys, and The Crown are among the handful that have received massive revisions.
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[SC] Totally Epic Squadron Battles


This is a Totally EPIC OP Announcement!

Its about to get DIRTY



Gather round all you star ship aces and galactic juggernauts to participate in these TOTALLY most EPIC squadron battles this side of the Milky Way. It is time to bring the pain to all inhabitants of the Star Citizen Universe in a pub stomping beat down that only a mother would be proud of. This most EPIC of opportunities will commence August 4-6 2017. So grab your Hello Kitty Hornet or your
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BWC NEWS

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Welcome to 2017 and the launch of BWC 3.0!

BWC has gone though some massive changes to bring in the new year, with Opserv integration and a new One-Site policy for BWC assets, everything should be right at your fingertips! Everyone should be aware that you will have to reset your password to login to the site, so make sure you have the email address registered to your BWC account set to receive emails from the BWC email account. If you do not recall this information, or have any problems with this process, please contact any Operations staff in the BWC Teamspeak office, at ts.the-bwc.com.

In the coming weeks, as you discover any bugs, errors, or things that maybe need a look at, please don't hesitate to contact Operations staff regarding the issue. Use the forum link HERE and be sure to follow the example to submit your bug reports.

Thank you all for your patience during the upgrade process, all of us in C&S and especially your support staff in Operations appreciate it.

/BWC Command

http://the-bwc.com




Greetings, have you heard the good word of Folding@home?

Well, we here in the BWC have! Thanks to our enterprising members Pacific Celt and DarkVoidBoy, we now have an official folding team dedicated to progressing healthcare for all of us. What exactly is Folding@home, you say?

According to Wikipedia, Folding@home (FAH or F@h) is a distributed computing project for disease research that simulates protein folding, computational drug design, and other types of molecular dynamics. The project uses the idle processing resources of thousands of personal computers owned by volunteers who have installed the software on their systems. Its main purpose is to determine the mechanisms of protein folding, which is the process by which proteins reach their final three-dimensional structure, and to examine the causes of protein misfolding. This is of significant academic interest with major implications for medical research into Alzheimer's disease, Huntington's disease, and many forms of cancer, among other diseases. To a lesser extent, Folding@home also tries to predict a protein's final structure and determine how other molecules may interact with it, which has applications in drug design. Folding@home is developed and operated by the Pande Laboratory at Stanford University, under the direction of Prof. Vijay Pande, and is shared by various scientific institutions and research laboratories across the world. You can read more about this initiative
HERE.

Has your interest been peaked? Do you want to help in this grand undertaking for science? Then you're in luck, as Stanford University has posted a 'getting started 'guide right
HERE. Downloading CUDA for your NVIDIA graphics card also great increases performance as seen HERE.

Want to know a little bit more about Folding@home and its connection to BWC before joining in the fun? You can check out our main forum thread
HERE. Also, keep reading below for more personal statements from specialists Pacific Celt and DarkVoidBoy!

Our Press Officer Samurai was able to recently sit down with these two fine gentlemen and conduct an interview regarding the awesomeness that is F@h. The following are paraphrased responses.


Query: How did you gentlemen come across Folding@home and what got you interested in the initiative?

Originally posted by DarkVoidBoy
DarkVoidBoy: I didn't know what it was at first, but when I saw that BWC members started to take F@h seriously in a post in the BWC forums, I did some further research into the subject. I was really excited by previous distributed computing projects in the past, but F@h is really able to take advantage of a computer's video card processing power. The cleverness of the initiative got me really interested, such as the way it sizes different work units based on the computational resources you make available from your computers' CPU and GPU, thus enabling everyone to contribute their own piece towards work projects. I've just been really impressed with how F@h utilizes your GPU in many ways better than previous distributing programs and its clever approach to solving problems, which appeals to my inner engineer.
Originally posted by Pacific Celt
Pacific Celt: I first heard about F@h several years ago. When I started my Computational Mathematics graduate degree with Stanford, I became interested in F@h because distributed computing is a lot of what we do, and the program was still going strong. The Institute for Computational & Mathematical Engineering (ICME) department at Stanford helped setup a lot of distributing networks for the other parts of Stanford, such as for medical research departments. Additionally, F@h uses GPU parallel processing, which not only interested me on an academic level, but also the fact that F@h is something one can easily contribute to and generate significant impact. Thus, I started the F@h thread to see if other BWC members were interested in distributing.


Query: Based on your experiences with F@h so far, why is this initiative important to you, and why should it should be important to others who might be interested?

Originally posted by DarkVoidBoy
DarkVoidBoy: The main point of F@h is the fact that the way proteins fold is really important for all kinds of studies on disease and how to fight them. F@h is not just 3D modeling, but 3D modeling over time, thus generating a number of different outcomes from the same starting point. Even though you won't know exactly what the research will discover, you can choose whether you want to target Parkinson's disease or cancer or other different types of subjects. You could even leave it on default settings and target any diseases.
Originally posted by Pacific Celt
Pacific Celt: One of the most fascinating aspects about F@h is that ordinary people who know nothing about distributed computing or cancer research can have a real impact in the fight against these insidious diseases. I think that many members in BWC can relate to or know someone that has been affected by cancer, Parkinson's, Alzheimer's, etc. And the fact that all of us play games mean we all have somewhat decent to high-end video cards, which can be used to make huge advances in fighting these diseases. Furthermore, regarding the way that F@h folds proteins, the molecular structure of these proteins is a known quantity. However, there are so many ways in which they can fold, and a lot of the ways they can fold are indicators of different diseases. If we have these indicators and know how the proteins are folded exactly, we can design better treatments, better medicine, better tests, etc. This program is already starting to have a real world impact.


Query: F@h has its fair share of misconceptions and myths surrounding bandwidth usage and affecting the lifespan of computer components. Would you gentlemen like to clarify on these issues?

Originally posted by Pacific Celt
Pacific Celt: The F@h client has multiple settings that you can use to set limits on how large of a file it pulls in to work on. If you have a bandwidth cap, you might be limited to smaller projects. However, any amount of contribution is still a contribution. Regarding affecting the lifespan of computer components, the average user will replace their video cards long before F@h could even have the chance of causing it to fail. The average user won't run into that problem.
Originally posted by DarkVoidBoy
DarkVoidBoy: Honestly, bandwidth usage should not be an issue. We're talking small megabyte-sized work files that get downloaded once, worked on locally, and then the results uploaded. There's no network traffic in between. Regarding the components, as long as you use proper fan controls, clean your dust filters, and monitor your system temperatures--which you should be doing for gaming anyway--you should be fine.


In summary, Folding@home is a great way for us gamers to contribute to charity work and scientific discoveries. Folding@home is an official Stanford program endorsed by the National Science Foundation. By volunteering their CPU/GPU processing time BWC members can help actively push the boundaries of cutting edge medical research. For example, DarkVoidBoy is currently working on a project modeling gene mutations that lead to cancer, as seen HERE.

If interested, you may also join the BWC folding team! In fact, BWC's team now ranks in the top .6% (1,413 of 225759) of all folding teams in the world! You can check out our stats page
HERE.

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