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Destiny 2 Gambit Tournament


Written by: L A V A
Art by: Byronius Monk


Destiny 2 Gambit Tournament


Thanks to the Drifter, the Guardians of BWC have been acquiring new armor sets to play Gambit in Destiny 2. Whether it be a Reaper, Sentry, Collector or Invader Set, it is time to put those armor sets to the test. Using the new Private Gambit Matches feature, the Destiny 2 Regiment lead by KayLous and dwk001, have announced an internal BWC Gambit Tournament to be...
 

Directive 51 Activated – BWC Agents Respond!


Written by: L A V A
Art by: Byronius Monk



DIRECTIVE 51 ACTIVATED - BWC AGENTS RESPOND!


As the Green Poison runs rampant wrecking havoc in its wake, a collapse of the Strategic Homeland Division's (SHD) Command and Control System sparked a distress call from Washington, D.C. In response, the President activated Directive 51 for all agents of the Division to move to secure the Nation's Capital. Here at BWC many of those covert agents...
 

OPORD RECEIVED - EXECUTE HOMEFRONT


Written By: L A V A
Art By: Chephen

OPORD RECEIVED - EXECUTE HOMEFRONT


In a stunning surprise, forces of the People's Liberation Army (PLA) of China launched a successful attack on the West Coast of the Continental United States. Although the PLA continues to advance in some sectors, Higher Authority tasked BWC to prepare an Operational Plan (OPLAN) code named "Homefront" to regain the initiative. This plan has been approved and the Operational...
 

2019 Birthday Bash - 6 April 2019




Birthdays. Ugh. I hate them. I’d much rather be playing a game at my PC with a drink and some snacks. So I suppose if we’re going to have to have a birthday for BWC, at least we get to play games doing it! YAY! BWC’s annual Birthday Bash is coming up, and this time, it’s different! A scheduled itinerary of events is available below, and you are all invited! Make sure you’ve got your browser pointed at our Twitch channel, where Phalanx will be conducting events throughout...
 

Happy Holidays 2018



Happy Holidays!


It is the holiday season once again. This includes many events that will be occurring within games to celebrate that holiday spirit. So grab that present from the winter veil tree or cook those random cookies for the Sleigh Sparrow. Have fun and enjoy these holidays. To everyone in BWC have a great Christmas, Hanakkuh, New Year, or any other happy event/holiday.



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BWC NEWS

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Tank Commanders!

Wargaming is reopening the Sandbox for another round of testing! Sandbox is a separate test server where developers and players can work together on the balance of vehicles in World of Tanks. This server will let you play the game with all the changes as they happen and influence the developers' decisions about the future. Learn more HERE.

After introducing a lot of massive changes all at once in the first iteration, the dev team collected and analyzed community feedback. This time, they’re taking a more “compartmentalized” approach and continue fine-tuning features that showed good results during the previous test.

Changes will be clustered into two phases, each with specific “packs" of changes for testing:
Phase 1: Armor penetration and accuracy mechanics; normalizing damage values of overpowered and underpowered guns
Phase 2: All-round work on artillery

The first phase began January 19. The goal is to test tweaks aimed at creating more fun, active gameplay for well-armored, slow vehicles. Their intended role is to lead an attack, while taking on enemy fire thanks to their solid HP pool and strong armor. Instead, the current mechanics encourage these tanks to shy away from close-range engagements and force them to play a lot like tank destroyers, to avoid being spotted and destroyed before they can ever set the battle line. We end with a somewhat dull camping match all too frequently.

To make armor relevant again, the dev team is altering several core mechanics. These changes should encourage players in well-armored heavy tanks to be more mobile and seek ways to close the distance to targets.


1. Shot distribution within the aiming circle - The revised mechanic has fewer shots clustered closer to its center. As a result, hitting weak spots at range is more difficult for the guns that have bad dispersion (0.4 or more), while aim time, armor, and gun stabilization become more important. Those who participated in the first Sandbox iteration will find the new solution is nearly the same as then, but this time, the perception of this change is unaffected by other significant changes surrounding it.

2. Penetration loss over distance - AP and APCR shells penetration values begin decreasing at 50m (not 100m) and they lose 18% and 23%, respectively, of their initial values at 500m. This should facilitate action-packed, close-range engagements and make armor thickness more relevant, while maneuvering in the enemy's sight becomes safer with distance. The devs tested a similar solution in the first iteration, and found it too radical. Now they’re testing reduced penetration falloff to see if it’s enough to make maneuvering and flanking safer, without disrupting the fun.

Finally, there’s also a “pack” of less fundamental, yet significant changes we’d like to test during the first phase: revised alpha damage of heavy tanks and TDs.

1. Currently, vehicles with very high alpha damage (the JagdPz. E 100, FV 4005, or FV 215b (183)) foster artillery-like gameplay. The devs will try to fix it by reducing excessively high alpha damage of very high-caliber (170+mm) guns, while also improving their reloading time to keep the DPM unchanged.

2. At the same time, the devs are increasing the damage of 120mm guns to the damage rating of the 122mm guns (at the moment, this minuscule difference in caliber results in a 10% reduction of damage: 400 vs. 440). Their reload time gets increased as well, to keep the DPM intact.

These are two delicate issues, and Sandbox gives the dev team the perfect opportunity to see how the changes will impact gameplay.

ONE TEAM ONE FIGHT


World of Tanks is a supported game in BWC’s Warfare Division. Featuring tactical variety, easy-to-learn but hard-to-master mechanics and addictive gameplay, and competitive league play, the game embodies the BWC’s “One Team, One Fight” ethos perfectly. The Warfare Division offers all BWC members many great opportunities for some increased gaming, team building and event participation. Attend a WoT operation, training, and/or FTX and earn credit in the 2017 “One Team One Fight” (OTOF) Campaign. Learn more about the OTOF Campaign HERE.



Attached Files







Greetings Captains,

The World of Warships team has tons of great news to share about developments in 2017! As a quick summary, 2017 will be bringing more branches for the British tech tree, the introduction of the French navy with two new branches of French ships, major Soviet destroyer changes, legendary Commanders and commander skill tree changes, earnable ship upgrades, PvE (Cooperative) missions, Clan battles, Sound improvements such as dynamic music and the ability to modify the sound files of shots, and graphics improvements. Let's take a closer look at the big changes.


Soviet Destroyer Branch Update

Wargaming will be highlighting the history of the Russian Navy with an alternate branch of the best Soviet destroyers of the Cold War era. Expect ships like Smelyi, Neustrashimyi and the Project 56 destroyers!

Commanders 2.0

Wargaming will be revamping the existing Commander Skills and adding more in 2017. Get ready to customize your experience even more! The devs are also working on more famous faces as "character" Commanders, with their own sets of unique Skills.



Halloween Success - PvE Coming Soon

Last year, Wargaming created a Halloween event and tested a "Convoy" mode. Look forward to battling not only ships, but other types of weapons. There are also plans for combining different scenarios in Campaigns.



Clans Are Coming

Wargaming is currently testing Clans in World of Warships, which will have a different setup than the Clan systems in other games. Next year, Clans can compete with each other, earn in-game items, and play in unique battle scenarios.


ONE TEAM ONE FIGHT


World of Warships is a supported game in BWC’s Warfare Division. Featuring tactical variety, easy-to-learn but hard-to-master mechanics and addictive gameplay, and competitive league play, it’s clear this game embodies the BWC’s “One Team, One Fight” ethos perfectly. The Warfare Division offers all BWC members many great opportunities for some increased gaming, team building and event participation. Attend a WoWS operation, training, and/or FTX and earn credit in the 2017 “One Team One Fight” (OTOF) Campaign. Learn more about the OTOF Campaign HERE.


Attached Files

BWC Teamspeak Info

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Join us on TeamSpeak 3, BWC SOP applies

IP: 198.1.112.222 Url: ts.the-bwc.com

BWC Upcoming Operations

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Title Start: Opserv

Social Media Spotlight

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